
- #Sid meiers railroads usermaps install#
- #Sid meiers railroads usermaps archive#
- #Sid meiers railroads usermaps Patch#
Functionality - Fixed rerouting cash exploit.If the timescale is greater than 60 (a new month every 15 seconds), the date display will also display the current day of the month. If "iTurnsPerMonth" is found in the Scenario XML, it will override the default scale of 16 turns per month (every 4 seconds). Functionality - Exposed scenario timescale in scenario XML.Functionality - Enabled larger size maps.To enable the terrain editor, you must add "EditorEnabled = 1" to your settings.INI. Functionality - Enabled terrain editor.Functionality - Clouds can now be disabled in the options screen.Functionality - Cities can now accept raw materials directly from resources properly.In this mode, cursor keys move the camera and the camera can be rotated by holding the left mouse button and moving the mouse. To do this, pause the game and press "CTRL+F". Functionality - Added the ability to manipulate the camera freely when paused.Functionality - Added new option "Use All Trains", which allows the use of all trains in the game, when in TT mode.AI - Changed AI's criteria for building new trains (now uses individual goods rather than depots).AI - AI now takes industry potential into consideration when making route decisions.Upgrade Sid Meier's Railroads! to v1.1 with this patch.
#Sid meiers railroads usermaps Patch#
Some EXE map-based installations use this folder and may affect new maps.Where can I download the Sid Meier's Railroads patch and what does it change? The "My Games / Sid Meier's Railroads! / Custom Assets /" folder must be empty. You can have ONLY ONE custom card installed at a time.
#Sid meiers railroads usermaps archive#
Extract the contents of the archive to that folder. Delete the contents of the folder “My Games / Sid Meier's Railroads! / UserMapsâ€ģ. Here is even a semblance of the Trans-Siberian Railway: Ģ. There are also additional maps for the game (English): translate? sl = en & tl = ru & js = n & prev = _t & hl = ru & ie = UTF-8 & layout = 2 & eotf = 1 & u = http% 3A% 2F% 2F2Fmods% 2Fsid-meiers-railroads-intercontinental & Site link (fully translated by Google): http: // translate. Don't worry about not finding it, as we've included it here in the revised XML - lets it run around the SMRI side.ĭeveloper: Sid Meier's Railroads !: Intercontinental Dev Team Therefore, please uninstall it before installing SMRI. SMRI will not work if you have a holiday scenario installed using the installer from the Firaxis website. Very important note (revised google translation): Well go and buy a copy, steam is selling cheap.
#Sid meiers railroads usermaps install#
So in the end, if you already have a copy of the SMR, it would be a crime not to install this mod if you don't own the SMR. How long will it take you to play it all? Well, we reckon that if you only played once each map it took you over 21 hours, these hours of action? No, not really, rather a relaxingly addictive clock in which you forget to check the clock and realize you have to get to work an hour ago. Sid Meier's Railroads: The Intercontinental (here known as SMRIs) has everything you could ask for: tanks, missiles, cars, money and much more, speeds up to 200 kilometers per hour, military bases, horses, cows, cheeses, and elves ! Just like the train, there are many other new goods to carry over twenty new cards. I posted it on PG, but for some reason the editors did not add it :( Last year I was looking for mods for this game and only found one on.


Sid Meiers Railroads! Intercontinental (mod) (Sid Meier's Railroads!)
